Item: Clockwork Rejuvenator
Activate 1 or 2 Interact
Requirements The round you activate the rejuvenator, you must first spend either 1 or 2 Interact actions to wind the device.
This device has four finger-like latches centered around a whirring mass of gears.
After winding the clockwork rejuvenator, you can latch it to the chest of an adjacent recently dead creature and return it to life. If you wound the rejuvenator using 1 Interact action, you can return to life a creature that died in the last 2 rounds, restoring it to 1 HP. If you wound the rejuvenator using 2 Interact actions, you can return to life a creature that died within the last 3 rounds. After attaching, the device continues to whirl for 1 minute, restoring 10 HP per round to the target. Thereafter, the clockwork rejuvenator loses its magic and becomes inert.
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|---|---|---|
| Skull Bomb | 8 | Uncommon |
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| Key of Unwinding | 18 | Uncommon |
| Soldier's Syrup (Major) | 18 | Uncommon |
| Bonmuan Swapping Stone (Greater) | 17 | Uncommon |
| Defiled Costa (Greater) | 17 | Rare |
| Frozen Lava of Barrowsiege | 19 | Common |
| Frozen Lava of Sakalayo | 17 | Common |
| Moonlit Spellgun (Major) | 17 | Common |
| Spiritual Warhorn (Major) | 17 | Common |
| Alloy Orb (High-Grade) | 16 | Common |
| Ashes of the War God | 20 | Rare |
| Bloodstone Doll (Major) | 16 | Rare |
| Bonmuan Swapping Stone (Major) | 20 | Uncommon |
| Camp Shroud (Major) | 16 | Uncommon |
| Dust of Corpse Animation (Greater) | 16 | Uncommon |
| Gift of the Poisoned Heart | 16 | Rare |
| Penultimate Heartbeat | 16 | Common |
| Phasing Trine | 16 | Common |