Item: Bottle of Infinite Dust
This plain, faintly green bottle full of sand looks deceptively mundane, though it contains a near endless supply of sand. A very slow but steady stream of sand can be poured from the bottle. Up to 1 pound of sand can be produced a day this way.
Activate—Grit Geyser 2 (earth, manipulate, primal)
Frequency once per hour
Effect You aim the bottle and unleash a blast of sand. Scouring grit is released in a 15-foot cone, dealing 4d4 slashing damage to all creatures in the area (DC 23 Basic Reflex save).
Activate—Sandstorm 3 (earth, manipulate, primal)
Frequency once per day
Effect You dump out the bottle, creating a swirling sandstorm around you. A 20-foot emanation is filled with blowing sand that obscures vision. This has the effects of mist. The air within the sandstorm is unbreathable; creatures in the area must hold their breath. Creatures entering or starting their turn in the sandstorm take 2d4 slashing damage (DC 23 Basic Reflex save). Creatures with the water trait or that are primarily made of liquid take double damage. This sandstorm lasts 10 minutes or until the bottle is corked with an Interact action, whichever comes first.
Trait Effects
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
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