Shanchek
Creature 15rareChaoticEvilHumanoidXulgath
Perception +30; Darkvision, Thoughtsense
Skills Acrobatics +25, Arcana +27, Deception +29, Diplomacy +27, Intimidation +29, Occultism +31, Society +27
CHA +6
CON +4
DEX +6
INT +8
STR +4
WIS +5
AC 36; Fort +23, Ref +26, Will +30
HP 280
Resistances Mental 15
Speed 25 feet, Fly 35 feet
Xulgath thoughtmaws are inheritors of the xulgaths' ancient psychic legacy. They eagerly and liberally use their ability to extract knowledge from their foes to quicken their own prodigious intellects.
Melee Jaws +28 (Unarmed), Damage 3d8+10 Piercing
Melee Claw +28 (Agile, Finesse, Unarmed), Damage 3d4+10 Slashing
Melee Staff +30 (Magical, Two Hand D8), Damage 4d4+10 Bludgeoning
Melee Spear +30 (Magical), Damage 2d6+10 Piercing
Melee Spear +30 (Magical, Thrown 20), Damage 2d6+10 Piercing
Occult Spontaneous Spells DC 36, attack +28
Daze(Rank 1)
Forbidding Ward(Rank 1)
Message(Rank 1)
Shield(Rank 1)
Invisibility(Rank 2)
Modify Memory(Rank 4)
Phantasmal Killer(Rank 4)
Suggestion(Rank 4)
Hallucination(Rank 5)
Mind Probe(Rank 5)
Synaptic Pulse(Rank 5)
Phantasmal Calamity(Rank 6)
Scrying(Rank 6)
Wall of Force(Rank 6)
Visions of Danger(Rank 7)
Warp Mind(Rank 7)
Occult Innate Spells DC 36, attack +28
Phantom Pain(Rank 1)
Telekinetic Projectile(Rank 1)
Telekinetic Maneuver (At Will)(Rank 2)
Fly (Constant)(Rank 4)
Telekinetic Haul (At Will)(Rank 5)
Telepathy 100 feet
Thoughtsense (Imprecise) 60 feet
Constant Spells