Narseigus Wormcaller

Creature 11
uniqueDwarfEvilHumanoidLawful
Perception +20; Darkvision, Tremorsense
Skills Acrobatics +18, Athletics +19, Deception +24, Diplomacy +24, Intimidation +24, Nature +22, Occultism +22, Survival +20
CHA +6
CON +4
DEX +1
INT +3
STR +2
WIS +3

AC 31; Fort +21, Ref +18, Will +24
HP 140
Speed 20 feet, Burrow 20 feet, Climb 20 feet

Melee Staff +20 (Magical, Two Hand D8), Damage 2d4+8 Bludgeoning
Melee Tail +25 (Reach 10), Damage 1d10+13 Bludgeoning

Occult Spontaneous Spells DC 30, attack +24
Alarm(Rank 1)
Chill Touch(Rank 1)
Command(Rank 1)
Daze(Rank 1)
Read Aura(Rank 1)
Shield(Rank 1)
Soothe(Rank 1)
True Strike(Rank 1)
Blur(Rank 2)
Darkness(Rank 2)
Dispel Magic(Rank 2)
Invisibility(Rank 2)
Translate(Rank 2)
Vomit Swarm(Rank 2)
Haste(Rank 3)
Locate(Rank 3)
Slow(Rank 3)
Enervation(Rank 4)
Translocate(Rank 4)
Dominate(Rank 6)
Feeblemind(Rank 6)
Occult Innate Spells DC 30, attack +22
Sigil(Rank 1)
Paranoia(Rank 2)
Sorcerer Bloodline Spells DC 30, attack +22

Tremorsense (Imprecise) 10 Feet
+2 Status to All Saves vs. Magic
Light Blindness