Minargul
Creature 6uniqueChaoticEvilGoblinHumanoid
Perception +11; Darkvision
Skills Deception +10, Intimidation +12, Medicine +11, Occultism +12, Religion +13, Society +12, Stealth +10, Survival +11
CHA +2
CON +1
DEX +2
INT +4
STR +0
WIS +3
AC 22; Fort +11, Ref +10, Will +13
HP 92
Speed 25 feet
Melee Sickle +13 (Agile, Finesse, Magical, Trip), Damage 1d4+2 Slashing
Divine Prepared Spells DC 24, attack +14
Command(Rank 1)
Daze(Rank 1)
Divine Lance(Rank 1)
Enfeeble(Rank 1)
Fear(Rank 1)
Harm(Rank 1)
Heal(Rank 1)
Read Aura(Rank 1)
Sanctuary(Rank 1)
Shield(Rank 1)
Stabilize(Rank 1)
Augury(Rank 2)
Noise Blast(Rank 2)
Blindness(Rank 3)