Minargul

Creature 6
uniqueChaoticEvilGoblinHumanoid
Perception +11; Darkvision
Skills Deception +10, Intimidation +12, Medicine +11, Occultism +12, Religion +13, Society +12, Stealth +10, Survival +11
CHA +2
CON +1
DEX +2
INT +4
STR +0
WIS +3

AC 22; Fort +11, Ref +10, Will +13
HP 92
Speed 25 feet

Melee Sickle +13 (Agile, Finesse, Magical, Trip), Damage 1d4+2 Slashing

Divine Prepared Spells DC 24, attack +14
Command(Rank 1)
Daze(Rank 1)
Divine Lance(Rank 1)
Enfeeble(Rank 1)
Fear(Rank 1)
Harm(Rank 1)
Heal(Rank 1)
Read Aura(Rank 1)
Sanctuary(Rank 1)
Shield(Rank 1)
Stabilize(Rank 1)
Augury(Rank 2)
Noise Blast(Rank 2)
Blindness(Rank 3)
Hexes DC 24, attack +14