Mage for Hire

Creature 3
commonHumanHumanoid
Perception +7
Skills Arcana +11, Society +9, Stealth +7, Thievery +9
CHA +1
CON +1
DEX +2
INT +4
STR +0
WIS +1

AC 17; Fort +8, Ref +9, Will +10
HP 30
Speed 25 feet

Some mercenaries sell magical talents to earn a living. While there are many types of mages for hire, some of the sneakiest are specialized in scrying, using their skills for infiltration and sabotage.


Whether they're hired to wage war, protect a caravan, or infiltrate an impenetrable fortress, there's ample work for mercenaries all over Golarion.


Melee Staff +7 (Two Hand D8), Damage 1d4 Bludgeoning

Arcane Prepared Spells DC 20, attack +12
Daze(Rank 1)
Detect Magic(Rank 1)
Electric Arc(Rank 1)
Grease(Rank 1)
Light(Rank 1)
Message(Rank 1)
Mystic Armor(Rank 1)
Shield(Rank 1)
Sure Strike(Rank 1)
Knock(Rank 2)