Deep One Hybrid
Creature 1commonHumanHumanoid
Perception +9; Low Light Vision
Skills Arcana +4, Athletics +4 (+6 to Swim), Deception +5, Religion +7, Society +4
CHA +0
CON +2
DEX +1
INT +1
STR +1
WIS +4
AC 16; Fort +7, Ref +5, Will +9
HP 20
Resistances Piercing 2
Speed 25 feet, Swim 30 feet
Whether from their devout faith to Dagon or their own biological lineage, some humans display physical indicators of their connection to deep ones.
Lumbering, amphibious, and deathless humanoids known as deep ones inhabit coastal areas and deep ocean trenches all across Golarion. Though most simply wish to be left alone, others work tirelessly to grow their ranks.
Melee Dagger +4 (Agile, Finesse, Versatile S), Damage 1d4+1 Piercing
Melee Dagger +4 (Agile, Thrown 10, Versatile S), Damage 1d4+1 Piercing
Melee Trident +4, Damage 1d8+1 Piercing
Melee Trident +4 (Thrown 20), Damage 1d8+1 Piercing
Divine Prepared Spells DC 17, attack +9
Bless(Rank 1)
Bullhorn(Rank 1)
Daze(Rank 1)
Fear(Rank 1)
Harm(Rank 1)
Haunting Hymn(Rank 1)
Heal(Rank 1)
Light(Rank 1)
Void Warp(Rank 1)
Cleric Domain Spells DC 17, attack +0
Tidal Surge(Rank 1)