Conqueror Worm

Creature 21
rareAberrationEvilUnholy
Perception +37; Greater Darkvision, Tremorsense, Truesight
Skills Arcana +37, Athletics +39, Deception +41, Diplomacy +39, Intimidation +41, Occultism +39, Religion +35, Society +41
CHA +10
CON +7
DEX +5
INT +10
STR +10
WIS +6

AC 46; Fort +35, Ref +32, Will +38
HP 460
Resistances Acid 20
Weaknesses Holy 20, Piercing 20
Speed 40 feet, Burrow 30 feet

Melee Jaws +39 (Acid, Magical, Reach, Reach 20, Unarmed), Damage 4d10+18 piercing plus 2d6 Acid

Occult Spontaneous Spells DC 48, attack +38
Daze(Rank 1)
Detect Magic(Rank 1)
Fear(Rank 1)
Mage Hand(Rank 1)
Mindlink(Rank 1)
Sanctuary(Rank 1)
Shield(Rank 1)
True Strike(Rank 1)
Death Knell(Rank 2)
Dispel Magic(Rank 2)
Misdirection(Rank 2)
Status(Rank 2)
Enthrall(Rank 3)
Nondetection(Rank 3)
Confusion(Rank 4)
Mind Probe(Rank 5)
Sending(Rank 5)
Synesthesia(Rank 5)
Dominate(Rank 6)
Feeblemind(Rank 6)
Scrying(Rank 6)
Possession(Rank 7)
Warp Mind(Rank 7)
Mind Blank(Rank 8)
Foresight(Rank 9)
Time Stop(Rank 10)
Occult Innate Spells DC 48, attack +38
Dominate(Rank 6)

Greater Darkvision
Tremorsense (Imprecise) 100 feet
Telepathy 200 feet
Constant Spells
Improved Grab