Cole Farsen, Advisor
Creature 5uncommonChaoticEvilHumanHumanoid
Perception +14
Skills Deception +15, Diplomacy +15, Occultism +9, Performance +11, Society +11
CHA +4
CON +2
DEX +2
INT +0
STR +0
WIS +4
AC 21; Fort +9, Ref +11, Will +15
HP 56
Speed 25 feet
Trusted counselors of the court, advisors whisper words of guidance in the ears of those in power. Many nobles lean so heavily on their counsel that they make few decisions without them and insist on their attendance at all meetings and public events. Advisors are often master manipulators, and their guidance can shape a barony or even a kingdom-for good or ill.
Though adventurers travel through perilous dungeons and across treacherous wilderness, sometimes the most dangerous place they can end up is in a noble court.