Juggler

All archetypes

  • Uncommon

You're a skilled performer, with impressive balance and coordination that help you greatly in battle.

Juggler Dedication Feat 2

  • Uncommon
  • archetype
  • dedication

Prerequisites Dexterity +2


You become trained in Performance; if you were already trained in Performance, you instead become trained in a skill of your choice. You also gain the Juggle skill feat, even if you don't meet its prerequisites.

Source: Pathfinder #151: The Show Must Go On

Focused Juggler Feat 4

  • Uncommon
  • archetype
  • concentrate
  • manipulate

Trigger Your turn begins.


You continue Juggling until the end of your next turn. Increase the maximum number of items you can juggle by one.

Source: Pathfinder #151: The Show Must Go On

Quick Juggler Feat 4

  • Uncommon
  • archetype

When you start to juggle or add another item to those you are Juggling, you add two items instead of one. Increase the maximum number of items you can Juggle by one.


Source: Pathfinder #151: The Show Must Go On

Reflexive Catch Feat 4

  • Uncommon
  • archetype
  • concentrate
  • manipulate

Requirements The item or thrown weapon is of a Bulk you can Juggle. If the trigger was a thrown weapon attack targeting you, you can't be Off Guard to the attack. If you were already Juggling, you can't be Juggling your maximum number of items.

Trigger An item falls within your reach or an attacker fails an attack roll to hit you or a creature within your reach with a thrown weapon.


You grab the triggering item. If you are Juggling, you can immediately add the item to the objects you're Juggling as a free action, which has the concentrate and manipulate traits.

Source: Pathfinder #151: The Show Must Go On

Lobbed Attack Feat 8

  • Uncommon
  • archetype

Requirements You are Juggling a thrown weapon.


You make a thrown ranged Strike with the required weapon, using the weapon's normal range increment. This attack doesn't trigger reactions, and if the target has never seen you use this feat before, the target is Off Guard against this attack.

Source: Pathfinder #151: The Show Must Go On

Opportune Throw Feat 16

  • Uncommon
  • archetype

Requirements You are Juggling a thrown weapon.

Trigger A creature within 10 feet of you uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.


You make a thrown ranged Strike with the required weapon against the triggering creature. If you critically succeed and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count against your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike.

Source: Pathfinder #151: The Show Must Go On

Juggler Feats