Skill Actions

All rules references

SkillKey AttributeUntrained ActionsTrained Actions
AcrobaticsDexterity

Balance A

Tumble Through A

Maneuver In Flight A

Squeeze E

ArcanaIntelligence

Recall Knowledge AG

Borrow An Arcane Spell E

Decipher Writing E, G

Identify Magic E, G

Learn A Spell E, G

AthleticsStrength

Climb A

Force Open A

Grapple A

High Jump 2

Long Jump 2

Reposition A

Shove A

Swim A

Trip A

Disarm A

CraftingIntelligence

Recall Knowledge A G

Repair

Craft D

Earn Income D, G

Identify Alchemy E

DeceptionCharisma

Create A Diversion A

Impersonate E

Lie

Feint A

DiplomacyCharisma

Gather Information E

Make An Impression E

Request A

IntimidationCharisma

Coerce E

Demoralize A

LoreIntelligence

Recall Knowledge AG

Earn Income D, G

MedicineWisdom

Administer First Aid 2

Recall Knowledge AG

Treat Disease D

Treat Poison A

Treat Wounds E

NatureWisdom

Command An Animal A

Recall Knowledge AG

Identify Magic E, G

Learn A Spell E, G

OccultismIntelligence

Recall Knowledge AG

Borrow An Arcane Spell E

Decipher Writing E, G

Identify Magic E, G

Learn A Spell E, G

PerformanceCharisma

Perform A

Earn Income D, G

ReligionWisdom

Recall Knowledge AG

Borrow An Arcane Spell E

Decipher Writing E, G

Identify Magic E, G

Learn A Spell E, G

SocietyIntelligence

Recall Knowledge AG

Subsist D, G

Create Forgery D

Decipher Writing E, G

StealthDexterity

Conceal An Object A

Hide A

Sneak A

SurvivalWisdom

Sense Direction E

Subsist D, G

Cover Tracks E

Track E

ThieveryDexterity

Palm An Object A

Steal A

Disable A Device 2

Pick A Lock 2

D This skill action is used during downtime.

E This skill action is used during exploration.

G This is a general skill action, with a description appearing on the listed page number instead of in the skill's entry.

Section: Playing the GamePathfinder Player Core pg. 227