Feat: Irradiate

You exude an aura of radiation, making everyone around you ill. All creatures in a @Template[emanation|distance:15] must succeed at a Fortitude save or become Sickened 1. On a critical failure, they're also Fatigued for 1 minute. You're immune to your own radiation. The value of this sickened condition increases by 1 for every 5 levels you have beyond 6th.

Awakening You become more efficient at exuding this aura of radiation. The radius of the emanation becomes @Template[emanation|distance:60]{60 feet}.

Awakening Your radiation becomes more potent. Creatures in the area take an additional 1d4 poison damage for every 2 levels you have, with a Basic Fortitude save (roll this Fortitude save once and apply it to both the damage and the sickened condition).