Feat: Harrying Strike
Your attack prevents a foe from pursuing your allies. Make a melee Strike, adding the following effects in addition to the normal effects of the Strike.
Critical Success The target takes a –15-foot status penalty to its Speeds until the start of your next turn.
Success The target takes a –10-foot status penalty to its Speeds until the start of your next turn.
Failure The target takes a –5-foot status penalty to its Speeds until the start of your next turn.