Feat: Fleeing Shriek

Frequency once per hour


You let out an ear-piercing screech. Each creature in a @Template[emanation|distance:10] takes ceil(@actor.level/2)d6 sonic damage, with a Basic Fortitude saving throw against the higher of your class DC or spell DC. You then Stride, and this movement doesn't trigger reactions from any creature that failed or critically failed its saving throw.

At 11th level and every 2 levels thereafter, the damage increases by 1d6.