Feat: Caretaker's Restoration
Frequency once per day
Trigger An item you're holding, wearing, or wielding becomes Broken but not destroyed.
The stewarding abilities of your forebears allows you to repair objects important to you. The triggering item is restored to a number of Hit Points that is 1 higher than its Broken Threshold. For example, a steel shield with a Broken Threshold of 10 is restored to 11 Hit Points.