Item: Striking (Major)
A striking rune stores destructive magic in the weapon, increasing the weapon damage dice it deals to two instead of one. For instance, a +1 striking dagger would deal 2d4 damage instead of 1d4 damage.
You can upgrade the striking rune already etched on a weapon to a stronger version, increasing the values of the existing rune to those of the new rune. You must have the formula of the stronger rune to do so, and the Price of the upgrade is the difference between the two runes' Prices.
The weapon deals four weapon damage dice.
Trait Effects
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Related Items
| Name | Level | Rarity | Price |
|---|---|---|---|
| Reinforcing Rune (Supreme) | 19 | Common | 32000 gp |
| Rooting (True) | 19 | Common | 40000 gp |
| Winged (Greater) | 19 | Common | 35000 gp |
| Anchoring (Greater) | 18 | Uncommon | 22000 gp |
| Armor Potency (+3) | 18 | Common | 20560 gp |
| Brilliant (Greater) | 18 | Common | 24000 gp |
| Fortification (Greater) | 18 | Common | 24000 gp |
| Impossible | 20 | Common | 70000 gp |
| Mythic Armor Potency | 20 | Rare | 70000 gp |
| Mythic Resilient | 20 | Rare | 70000 gp |
| Mythic Striking | 20 | Rare | 70000 gp |
| Mythic Weapon Potency | 20 | Rare | 70000 gp |
| Quenching (True) | 18 | Common | 24000 gp |
| Resilient (Major) | 20 | Common | 49440 gp |
| Sunweave (Major) | 18 | Common | 24000 gp |
| Ethereal | 17 | Uncommon | 13500 gp |
| Impactful (Greater) | 17 | Common | 15000 gp |
| Moonweave (Major) | 17 | Common | 14000 gp |
| Shadow (Major) | 17 | Common | 14000 gp |
| Stanching (True) | 17 | Uncommon | 12500 gp |