Item: Starsong Nectar
Activate 1 (manipulate)
A liquid with the appearance of an expressive night sky and a taste that's sheer pleasure, starsong nectar grants you cheerful confidence and incredible luck for 10 minutes after you drink it. However, if you show too much caution at any point during this time (GM's discretion), you must succeed at a DC 6 Flat or the potion's effects end. While the potion lasts, you gain a +3 status bonus to attack rolls, initiative rolls, Perception checks, saving throws, and skill checks, and you aren't Off Guard to creatures due to them flanking you or being Hidden from or Undetected by you. You are temporarily immune to this potion for 24 hours once its effects end.
While the potion lasts, though, if you take a moment to imagine the future, you choose the best courses of action. This aspect of the potion grants you the following activation.
Activate 1 (concentrate)
Frequency once per round
Effect Until the start of your next turn, roll two d20s for any attack rolls, Perception checks, saving throws, and skill checks you make and take the higher result.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Fortune: A fortune effect beneficially alters how you roll your dice. You can never have more than one fortune effect alter a single roll. If multiple fortune effects would apply, you have to pick which to use. If a fortune effect and a misfortune effect would apply to the same roll, the two cancel each other out, and you roll normally.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Potion: A potion is a consumable magical liquid activated when you drink it.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Bottled Omen | 4 | Rare |
| Potion of Annulment (Greater) | 20 | Rare |
| Cayden's Brew (Triple) | 18 | Common |
| Cloning Potion | 18 | Rare |
| Crimson Godsblood Serum (Greater) | 18 | Rare |
| Healing Potion (Major) | 18 | Common |
| Potion of Acid Retaliation (Major) | 18 | Common |
| Potion of Cold Retaliation (Major) | 18 | Common |
| Potion of Electricity Retaliation (Major) | 18 | Common |
| Potion of Fire Retaliation (Major) | 18 | Common |
| Potion of Undetectability | 18 | Common |
| Roaring Potion (Greater) | 18 | Common |
| Rovagug's Mud (Greater) | 18 | Common |
| Black Dragon's Breath Potion (Wyrm) | 17 | Common |
| Brass Dragon's Breath Potion (Wyrm) | 17 | Common |
| Bronze Dragon's Breath Potion (Wyrm) | 17 | Common |
| Energy Breath Potion (Acid, Greater) | 17 | Common |
| Energy Breath Potion (Cold, Greater) | 17 | Common |
| Energy Breath Potion (Electricity, Greater) | 17 | Common |
| Energy Breath Potion (Fire, Greater) | 17 | Common |