Item: Snake Oil
Activate A (manipulate)
You can apply snake oil onto a wound or other outward symptom of an affliction or condition (such as sores from a disease or discoloration from a poison). For the next hour, the symptom disappears and the wounded or afflicted creature doesn't feel as if it still has the wound or affliction, though all effects remain. A creature can uncover the ruse by succeeding at a DC 17 Perception check, but only if it uses a Seek action to specifically examine the snake oil's effects.
Trait Effects
Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Bloodhound Mask (Lesser) | 2 | Common |
| Wasul Reed Mask | 2 | Common |
| Bloodhound Mask (Moderate) | 6 | Common |
| Bloodhound Mask (Greater) | 11 | Common |
| Purple Worm Repellent | 13 | Uncommon |
| Azure Worm Repellent | 15 | Uncommon |
| Crimson Worm Repellent | 18 | Uncommon |
| Philosopher's Stone | 20 | Uncommon |
| Addiction Suppressant (Lesser) | 1 | Common |
| Affliction Suppressant (Lesser) | 1 | Common |
| Alchemical Fuse | 1 | Common |
| Animal Repellent (Minor) | 1 | Common |
| Antidote (Lesser) | 1 | Common |
| Antifungal Salve (Lesser) | 1 | Uncommon |
| Antiplague (Lesser) | 1 | Common |
| Armor Polishing Kit | 1 | Uncommon |
| Aroma Concealer | 1 | Common |
| Arsenic | 1 | Common |
| Bendy-Arm Mutagen (Lesser) | 1 | Common |
| Bestial Mutagen (Lesser) | 1 | Common |