Item: Skinstitch Salve
This sticky salve stubbornly holds wounds closed and encourages swift natural healing. You can activate the salve in either of the following ways.
Activate—Administer Stitch 1 (manipulate)
Effect You Administer First Aid without requiring Healer's Toolkit. You either gain a +2 item bonus to the Medicine check, or you can use the skinstitch salve's Medicine modifier of 1d20+13 instead of your own.
Activate—Stitch Wounds F (manipulate)
Trigger You Treat Wounds or use Battle Medicine
Effect You gain a +2 item bonus to the triggering Medicine check. If you roll a success on the Medicine check, you get a critical success instead.
Trait Effects
Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Healing: A healing effect restores a creature’s body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects.
Related Items
| Name | Level | Rarity | Price |
|---|---|---|---|
| Everlasting Adhesive | 7 | Common | 55 gp |
| Healing Potion (Moderate) | 6 | Common | 50 gp |
| Absolute Solvent (Lesser) | 5 | Common | 21 gp |
| Cold Iron Blanch (Moderate) | 9 | Uncommon | 140 gp |
| Wine of the Blood | 5 | Rare | 30 gp |
| Timeless Salts | 4 | Common | 14 gp |
| Undead Detection Dye | 4 | Uncommon | 20 gp |
| Cold Iron Blanch (Lesser) | 3 | Uncommon | 10 gp |
| Healing Potion (Lesser) | 3 | Common | 12 gp |
| Quickpatch Glue | 3 | Uncommon | 10 gp |
| Absolute Solvent (Moderate) | 12 | Common | 325 gp |
| Healing Potion (Greater) | 12 | Common | 400 gp |
| Lover's Ink | 2 | Rare | 5 gp |
| Origin Unguent | 2 | Common | 6 gp |
| Bookthief Brew | 1 | Uncommon | 3 gp |
| Healing Potion (Minor) | 1 | Common | 4 gp |
| Panacea | 13 | Uncommon | 450 gp |
| Cold Iron Blanch (Greater) | 16 | Uncommon | 1700 gp |
| Absolute Solvent (Greater) | 18 | Common | 3250 gp |
| Healing Potion (Major) | 18 | Common | 5000 gp |