Item: Rending Gauntlets (Moderate)
These heavy gloves are reinforced with thick animal hide and sharpened bone.
Activate—Shredding Finisher 1 (manipulate)
Frequency once per hour
Requirements You hit the same creature with two unarmed Strikes in the same round
Effect The gauntlets' spikes dig into the creature just before you tear them free, dealing 4d6 piercing damage.
Trait Effects
Invested: A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn’t invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
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|---|---|---|
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| Cloak of Elvenkind (Greater) | 12 | Common |
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| Goz Mask (Major) | 12 | Common |
| Grub Gloves (Moderate) | 12 | Uncommon |
| Hummingbird Wayfinder | 12 | Uncommon |
| Magical Medal (Unicorn's Purity) | 12 | Uncommon |
| Nosoi Charm | 12 | Rare |
| Quick Runner's Shirt (Greater) | 12 | Uncommon |
| Ring of Climbing | 12 | Common |
| Ring of Stoneshifting | 12 | Uncommon |