Item: Machete
This medium-length sword has a wide, gently curved blade and long grip. Though it's typically used to hack through heavy foliage, the machete can also be used as a deadly weapon.
Trait Effects
Deadly: On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon’s damage. This increases to two dice if the weapon has a _greater striking rune_ and three dice if the weapon has a _major striking rune_. For instance, a rapier with a _greater striking rune_ deals 2d8 extra piercing damage on a critical hit. An ability that changes the size of the weapon’s normal damage dice doesn’t change the size of its deadly die.
Sweep: This weapon makes wide swinging attacks. When you attack with this weapon, you gain a +1 circumstance bonus to your attack roll if you already attempted to attack a different target this turn using this weapon.
Critical Specialisation Effects
Certain effects can grant you benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialisation effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialisation effect of your weapon.
Sword: The target is made off-balance by your attack, becoming off-guard until the start of your next turn.
Related Items
| Name | Level | Rarity | Price | Damage |
|---|---|---|---|---|
| Buugeng | - | Uncommon | 4 gp | 1d4 |
| Falchion | - | Common | 3 gp | 1d10 |
| Jiu Huan Dao | - | Uncommon | 9 sp | 1d8 |
| Katana | - | Uncommon | 2 gp | 1d6 |
| Liuyedao | - | Common | 3 gp | 1d4 |
| Rapier | - | Common | 2 gp | 1d6 |
| Scimitar | - | Common | 1 gp | 1d6 |
| Wakizashi | - | Uncommon | 1 gp | 1d4 |
| Protector's Final Gift | 5 | Rare | 150 gp | 1d6 |
| Azarim | 7 | Unique | 325 gp | 1d6 |
| Mageslayer | 8 | Uncommon | 500 gp | 1d6 |
| Vashu's Ninth Life | 9 | Unique | 700 gp | 1d6 |
| North Wind's Night Verse | 10 | Uncommon | 900 gp | 1d6 |
| South Wind's Scorch Song | 10 | Uncommon | 900 gp | 1d6 |
| Gloaming Arc | 11 | Uncommon | 1250 gp | 1d6 |
| Rime Foil | 11 | Uncommon | 1400 gp | 1d6 |
| Brilliant Rapier | 14 | Uncommon | 4500 gp | 1d6 |
| Castrovel's Beacon | 14 | Unique | 4500 gp | 1d6 |
| Storm Flash | 14 | Common | 4000 gp | 1d6 |
| Final Stand | 17 | Unique | - | 1d6 |