Item: Lockpicker's Oil (Major)
Activate 1 (manipulate)
Applying this clear yellow oil on a lock makes it easier to pick. Anyone attempting to Pick the Lock within the next minute gains a +3 status bonus to the Thievery check. In addition, the first time during that minute that anyone gets a critical failure on the Thievery check, they get a failure instead. There's only enough in this tiny vial for one lock.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Oil: Oils are magical gels, ointments, pastes, or salves that are typically applied to an object and are used up in the process.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Life-Boosting Oil (Major) | 15 | Uncommon |
| Obfuscation Oil | 15 | Common |
| Serpent Oil (True) | 15 | Common |
| Oil of Dynamism (Greater) | 16 | Uncommon |
| Flame Layer Balm | 17 | Common |
| Oil of Animation | 12 | Uncommon |
| Oil of Potency (Greater) | 12 | Common |
| Oil of Unlife (Greater) | 12 | Common |
| Oil of Unlife (Major) | 18 | Common |
| Salve of Antiparalysis (Greater) | 12 | Common |
| Burial Oil (Greater) | 11 | Uncommon |
| Fundamental Oil | 11 | Uncommon |
| Life-Boosting Oil (Greater) | 11 | Uncommon |
| Oil of Keen Edges | 11 | Uncommon |
| Oil of Ownership (Greater) | 11 | Common |
| Oil of Potency (Major) | 19 | Common |
| Oil of Repulsion | 11 | Common |
| Serpent Oil (Major) | 11 | Common |
| Anointing Oil (Greater) | 10 | Uncommon |
| Antimagic Oil | 20 | Rare |