Item: Glow Rod
Activate 1 (manipulate)
This 1-foot-long, gold-tipped rod glows after it's struck on a hard surface. For the next 6 hours, it sheds bright light in a 20-foot radius (and dim light to the next 40 feet).
Trait Effects
Alchemical: Alchemical items are powered by reactions of alchemical reagents. Unless otherwise noted, alchemical items aren’t magical and don’t radiate a magical aura. Alchemical creatures are partially powered by alchemical reactions.
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Light: Light effects overcome non-magical darkness in the area and can counteract magical darkness. You must usually target darkness magic with your light magic directly to counteract the darkness, but some light spells automatically attempt to counteract darkness.
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|---|---|---|
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| Sprite Apple (Teal) | 6 | Common |
| Silver Crescent (Moderate) | 11 | Common |
| Silver Crescent (Greater) | 16 | Common |
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| Animal Repellent (Minor) | 1 | Common |
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| Ghost Ink | 1 | Common |
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| Matchstick | 1 | Common |
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