Item: Dragonclaw Scutcheon
Activate F (concentrate)
Prerequisites You have the affixed shield raised.
Trigger You would take damage of a type depending on the talisman's dragon type.
This decorative shield emblem contains the gilded claw of a dragon mounted in a setting of high-grade adamantine alloy. It protects against a damage type depending on the type of dragon the claw came from (see the sidebar). When you Activate the scutcheon, you and all of your carried, wielded, or worn items gain immunity to all damage of that type until the end of your next turn.
If you have a dragonclaw scutcheon, dragonscale cameo, and dragontooth trophy attached to your items, and they all correspond to the same type of dragon, you gain an extra benefit. When you Activate any of these talismans, you gain the ability to cast an 8th-rank Dragon Breath focus spell (DC 35 Basic Reflex) as an innate spell once before the end of your next turn. Use the dragon type that matches the talismans; you can Cast the Spell this way without spending a Focus Point. Because each talisman disintegrates when used, you can't get this benefit again until you've attached a replacement.
Craft Requirements Supply one claw from an adult or older dragon.
Trait Effects
Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.
Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.
Talisman: A talisman is a small object affixed to armor, a shield, or a weapon (called the affixed item). You must be wielding or wearing an item to activate a talisman attached to it. Once activated, a talisman burns out permanently.
Related Items
| Name | Level | Rarity |
|---|---|---|
| Balisse Feather (Greater) | 16 | Common |
| False Death Vial (Greater) | 16 | Uncommon |
| Flame Navette | 16 | Common |
| Sniper's Bead (Major) | 16 | Common |
| Tusk and Fang Chain | 16 | Uncommon |
| Dispelling Sliver | 17 | Common |
| Grudgestone (Greater) | 15 | Common |
| Hungering Maw | 17 | Uncommon |
| Indomitable Keepsake (Major) | 15 | Common |
| Potency Crystal (Major) | 15 | Common |
| Reflecting Shard (Greater) | 17 | Uncommon |
| Reverberating Stone (Greater) | 15 | Common |
| Champion's Laurels (Renowned) | 18 | Uncommon |
| Dazing Coil | 14 | Common |
| Dragontooth Trophy | 14 | Common |
| Grinning Pugwampi | 14 | Uncommon |
| Iron Cudgel | 14 | Common |
| Ruby Capacitor (Greater) | 14 | Common |
| Ruby Capacitor (Major) | 18 | Common |
| Snarling Badger (Greater) | 18 | Common |