Item: Antivenom Potion

Level2
Rarity
Common
CategoryPotion
Price6 gp
UsageHeld in one hand
PublicationPathfinder Adventure: Troubles in Otari

This cloudy, white liquid helps protect against poisons. When you drink an antivenom potion, you can immediately attempt a DC 10 Flat to end any persistent poison damage you're taking. In addition, for 1 minute after drinking the potion, you gain a +1 bonus to Fortitude saving throws to avoid taking persistent poison damage.


Trait Effects

Consumable: An item with this trait can be used only once. Unless stated otherwise, it’s destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. A character can Craft consumable items in batches of four.

Magical: Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Potion: A potion is a consumable magical liquid activated when you drink it.


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