Zealot of Asmodeus
Creature 4commonHumanHumanoidUnholy
Perception +9
Skills Athletics +9, Deception +10, Intimidation +10, Religion +12, Society +7
CHA +2
CON +1
DEX +1
INT +0
STR +4
WIS +3
AC 22 ((24 with shield raised)); Fort +9, Ref +7, Will +11
HP 60
Speed 20 feet
Zealots ferret out plots against their religion and seek justice for their church's followers. This zealot serves Asmodeus, but others might serve Abadar, Calistria, Iomedae, Norgorber, Pharasma, Sarenrae, or Zon-Kuthon. They often ride a @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.War Horse] wearing light barding. To depict a zealot's mount, add this horse to the encounter as an additional monster with its own actions, adjusting the encounter's XP budget accordingly.
Religions inspire devout individuals to uphold their tenets.
Melee Mace +12 (Shove), Damage 1d6+4 Bludgeoning
Melee Fist +12 (Agile, Nonlethal, Unarmed), Damage 1d4+4 Bludgeoning
Melee Composite Shortbow +9 (Deadly D10, Propulsive, Reload 0), Damage 1d6+2 Piercing
Divine Prepared Spells DC 19, attack +11
Command(Rank 1)
Detect Magic(Rank 1)
Divine Lance(Rank 1)
Forbidding Ward(Rank 1)
Harm(Rank 1)
Read Aura(Rank 1)
Runic Weapon(Rank 1)
Sigil(Rank 1)
Spirit Link(Rank 1)
Cleanse Affliction(Rank 2)
See the Unseen(Rank 2)
Share Life(Rank 2)
Shield Block