Yrdris, Master of the Fanespire

Creature 7

Source Pathfinder Adventure: Things Go to HellRemaster

uniqueConstruct
Perception +13; Darkvision
Skills Athletics +17
CHA -5
CON +6
DEX -1
INT -5
STR +6
WIS +0

AC 26 ((22 when broken); construct armor); Fort +17, Ref +10, Will +9
HP 100
Speed 30 feet

Giant animated statues' increased size and power make them most useful in large vaults, spacious chambers, or outdoor locations. Tasks beyond their capabilities typically require a more advanced construct, not an animated object.


Granted a semblance of life through the use of rituals or other strange magic, animated objects take many forms and serve a variety of uses. A few examples of typical animated objects are listed below. Many of these creatures serve as guardians, surprising unsuspecting adventurers when they suddenly attack. Others serve as idle distractions for the exceptionally rich, simple servants created to handle odd jobs, and the like.


Melee Stone Fist +19 (Magical), Damage 2d12+6 Bludgeoning

Arcane Prepared Spells DC 25, attack +17
Daze(Rank 1)
Detect Magic(Rank 1)
Fear(Rank 1)
Fleet Step(Rank 1)
Frostbite(Rank 1)
Grease(Rank 1)
Mending(Rank 1)
Read Aura(Rank 1)
Acid Grip(Rank 2)
Blur(Rank 2)
Laughing Fit(Rank 2)
Fireball(Rank 3)
Slow(Rank 3)
Clairvoyance(Rank 4)
Wall of Fire(Rank 4)

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