Vivielle Ramslay

Creature 4
commonEvilHumanHumanoid
Perception +10
Skills Arcana +13, Deception +15, Diplomacy +15, Intimidation +15, Occultism +15, Performance +17, Religion +11, Society +17, Stealth +9, Thievery +9
CHA +4
CON +0
DEX +3
INT +4
STR +0
WIS +2

AC 21; Fort +6, Ref +11, Will +16
HP 54
Speed 25 feet

Masterminds weave long-ranged plots to see their nefarious goals come to fruition, deftly manipulating those around them, and turning enemies into friends and then pitting them against one another. When competing in a social or intellectual arena, the mastermind is a 7th-level challenge.


Villains pursue selfish and cruel goals, trampling over anyone foolish or purehearted enough to stand in their way.


Melee Shortsword +13 (Agile, Finesse, Versatile S), Damage 1d6+6 Slashing
Melee Hand Crossbow +13 (Reload 1), Damage 1d6+3 Piercing

Occult Spontaneous Spells DC 22, attack +14
Charm(Rank 1)
Daze(Rank 1)
Detect Magic(Rank 1)
Message(Rank 1)
Sigil(Rank 1)
Blur(Rank 2)
Invisibility(Rank 2)
Paranoia(Rank 2)
Occult Focus Spells DC 22, attack +14