Urdefhan Dominator
Creature 14commonEvilHumanoidUrdefhan
Perception +26; Greater Darkvision
Skills Crafting +24, Intimidation +26, Religion +29, Stealth +25, Survival +27
CHA +6
CON +3
DEX +5
INT +4
STR +4
WIS +7
AC 35; Fort +25, Ref +25, Will +29
HP 250 void healing
Weaknesses Vitality 15
Speed 25 feet
Urdefhan dominators control the minds of others to glean useful secrets and gain an advantage against their enemies.
Urdefhans believe themselves to be spawn of the First Horseman of the Apocalypse, who planted them on the Material Plane to serve as harbingers of the end times. These warmongering humanoids live in groups called cults in the Darklands vaults of Orv.
Melee Rhoka Sword +26 (Fatal D10, Magical, Two Hand D12), Damage 2d8+10 Slashing
Melee Jaws +26 (Agile, Unarmed), Damage 4d6+10 Piercing
Divine Innate Spells DC 35, attack +29
Chill Touch(Rank 1)
Command(Rank 1)
Divine Lance(Rank 1)
Feather Fall (Self Only)(Rank 1)
Forbidding Ward(Rank 1)
Grim Tendrils(Rank 1)
Harm(Rank 1)
Ray of Enfeeblement(Rank 1)
Telekinetic Projectile(Rank 1)
Darkness(Rank 2)
Death Knell(Rank 2)
False Life(Rank 2)
Silence(Rank 2)
Spiritual Weapon(Rank 2)
Paralyze(Rank 3)
Phantasmal Killer(Rank 4)
Read Omens(Rank 4)
Banishment(Rank 5)
Prying Eye(Rank 5)
Disintegrate(Rank 6)
Dominate(Rank 6)
Dimensional Lock(Rank 7)
Greater Darkvision
Void Healing