Urdefhan Blood Mage
Creature 8uncommonEvilHumanoidUrdefhan
Perception +15; Greater Darkvision
Skills Arcana +16, Athletics +16, Intimidation +16, Occultism +18, Religion +16
CHA +2
CON +4
DEX +2
INT +6
STR +4
WIS +3
AC 26; Fort +18, Ref +14, Will +17
HP 140 void healing
Weaknesses Vitality 10
Speed 25 feet
Hardened masters of occult power, urdefhan blood mages trade their blood for magical might. A heavily scarred blood mage is held in esteem by their fellow urdefhans, as it shows they have survived many bargains with eerie occult patrons.
Translucent-skinned scourges of the Darklands, urdefhans are remorseless killers and foot soldiers of the world's end.
Melee Kukri +16 (Agile, Trip), Damage 2d6+8 Piercing
Melee Jaws +15 (Unarmed), Damage 2d6+8 Piercing
Occult Spontaneous Spells DC 26, attack +18
Bane(Rank 1)
Chill Touch(Rank 1)
Daze(Rank 1)
Fear(Rank 1)
Grim Tendrils(Rank 1)
Message(Rank 1)
Phantom Pain(Rank 1)
Shield(Rank 1)
Telekinetic Projectile(Rank 1)
Dispel Magic(Rank 2)
Ghoulish Cravings(Rank 2)
Invisibility(Rank 2)
Touch of Idiocy(Rank 2)
Haste(Rank 3)
Levitate(Rank 3)
Slow(Rank 3)
Vampiric Touch(Rank 3)
Call The Blood(Rank 4)
Confusion(Rank 4)
Dimension Door(Rank 4)
Phantasmal Killer(Rank 4)
Divine Innate Spells DC 26, attack +18
Ray of Enfeeblement(Rank 1)
Death Knell(Rank 2)
Paralyze(Rank 3)
Greater Darkvision
Void Healing