Troubadour

Creature 3
commonHumanHumanoid
Perception +9
Skills Acrobatics +8, Deception +9, Diplomacy +9, Occultism +7, Performance +13 (+14 when playing the lute), Society +7, Stealth +8
CHA +4
CON +0
DEX +3
INT +2
STR +0
WIS +1

AC 18; Fort +6, Ref +11, Will +9
HP 40
Speed 25 feet

Troubadours keep alive the traditional songs of their culture and write original works to commemorate major events.


Performances come in a wide variety of forms, from musical methods like singing and instruments to physical dancing and juggling to simple orating and conversing.


Melee Rapier +11 (Deadly D8, Disarm, Finesse), Damage 1d6+4 Piercing
Melee Fist +11 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+4 Bludgeoning

Occult Spontaneous Spells DC 20, attack +12
Charm(Rank 1)
Daze(Rank 1)
Figment(Rank 1)
Message(Rank 1)
Read Aura(Rank 1)
Soothe(Rank 1)
Calm(Rank 2)
Bard Composition Spells DC 20, attack +12