Troubadour
Creature 3commonHumanHumanoid
Perception +9
Skills Acrobatics +8, Deception +9, Diplomacy +9, Occultism +7, Performance +13 (+14 when playing the lute), Society +7, Stealth +8
CHA +4
CON +0
DEX +3
INT +2
STR +0
WIS +1
AC 18; Fort +6, Ref +11, Will +9
HP 40
Speed 25 feet
Troubadours keep alive the traditional songs of their culture and write original works to commemorate major events.
Performances come in a wide variety of forms, from musical methods like singing and instruments to physical dancing and juggling to simple orating and conversing.
Melee Rapier +11 (Deadly D8, Disarm, Finesse), Damage 1d6+4 Piercing
Melee Fist +11 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+4 Bludgeoning
Occult Spontaneous Spells DC 20, attack +12
Charm(Rank 1)
Daze(Rank 1)
Figment(Rank 1)
Illusory Disguise(Rank 1)
Message(Rank 1)
Prestidigitation(Rank 1)
Read Aura(Rank 1)
Soothe(Rank 1)
Ventriloquism(Rank 1)
Calm(Rank 2)
Embed Message(Rank 2)
Bard Composition Spells DC 20, attack +12
Counter Performance(Rank 1)
Courageous Anthem(Rank 1)
Lingering Composition(Rank 1)