Rune Dragon (Young, Spellcaster)

Creature 10
commonArcaneDragon
Perception +21; Darkvision, Magicsense, Scent
Skills Acrobatics +19, Arcana +23, Athletics +21, Crafting +21, Diplomacy +18, Performance +20, Society +19, Survival +19
CHA +3
CON +5
DEX +4
INT +6
STR +4
WIS +4

AC 30; Fort +19, Ref +17, Will +21
HP 175
Speed 60 feet, Fly 100 feet

Rune dragons have an innate insight on the power of runes. Most rune dragons keep a variety of runes etched on their scales, which their bodies can magically empower. They typically don't cast spells themselves, instead relying on their ability to create runes on the fly to produce desired effects. A rune dragon often refers to their hoard as their library, as it's full of important historical texts, plays, speeches, textbooks, and spellbooks written by people of different cultures in a variety of languages. While they can often speak a language with the aid of magic, they much prefer to learn languages in the context of their speakers so they can grasp the nuances hidden within the syntax and the magic within their symbols.


Melee Claw +22 (Agile, Magical), Damage 2d6+10 Slashing
Melee Jaws +22 (Magical, Reach 10), Damage 2d6+10 Piercing
Melee Tail +20 (Magical, Reach 15), Damage 2d10+10 Bludgeoning

Arcane Prepared Spells DC 29, attack +21
Alarm(Rank 1)
Detect Magic(Rank 1)
Fear(Rank 1)
Gust of Wind(Rank 1)
Ignition(Rank 1)
Message(Rank 1)
Sigil(Rank 1)
Blur(Rank 2)
Dispel Magic(Rank 2)
Translate(Rank 2)
Fireball(Rank 3)
Gravity Well(Rank 3)
Wall of Fire(Rank 4)

+2 Status to All Saves vs. Arcane
Push 10 feet