Resurrection Dragon (Young, Spellcaster)

Creature 8
commonDivineDragon
Perception +19; Darkvision, Scent
Skills Acrobatics +15, Arcana +15, Athletics +18, Diplomacy +18, Medicine +18, Religion +18, Stealth +17
CHA +4
CON +4
DEX +3
INT +3
STR +6
WIS +6

AC 26; Fort +15, Ref +14, Will +19
HP 140
Resistances Spirit 10
Speed 30 feet, Fly 120 feet

Resurrection dragons teeter between life and death. They have a mastery of vital energies, allowing them to restore life to the dead, and a mastery of void energies, to bestow death on others. They make use of their abilities to play with the lives of mortals, calling on spirits to aid them or reviving creatures they find important or interesting. The lair of a resurrection dragon is generally a barren place. While they still hoard wealth like other dragons, they do little to decorate their lairs and treasures are generally kept in dark niches, as if the dragon has little care for their possessions. Resurrection dragons tend to take tokens from those they resurrect or plan to resurrect, however, and these are kept particularly safe.


Melee Jaws +20 (Magical, Reach 10), Damage 2d10+9 piercing plus 1d6 Void
Melee Claw +20 (Agile, Magical), Damage 2d8+9 Slashing
Melee Tail +18 (Magical, Reach 15), Damage 2d10+9 Bludgeoning

Divine Prepared Spells DC 26, attack +18
Command(Rank 1)
Detect Magic(Rank 1)
Guidance(Rank 1)
Heal(Rank 1)
Read Aura(Rank 1)
Stabilize(Rank 1)
Share Life(Rank 2)
Spirit Sense(Rank 2)
Divine Innate Spells DC 26, attack +0
Guidance(Rank 1)
Harm(Rank 1)
Stabilize(Rank 1)
Void Warp(Rank 1)