Ninth Army War Mage

Creature 3
uncommonEvilHumanHumanoid
Perception +7
Skills Arcana +11, Crafting +11, Stealth +7, Thievery +9
CHA +1
CON +1
DEX +2
INT +4
STR +0
WIS +1

AC 17; Fort +8, Ref +9, Will +10
HP 31
Speed 25 feet

Not all mercenaries sell brawn and intimidating glares. Some sell their magical talents to earn a living. While there are many types of mages for hire, some of the sneakiest are specialized in divination, using their skills for infiltration and sabotage.


A broad category that includes those wielding arms, spells, or even guile and cunning, mercenaries hire themselves and their expertise to those with the gold to pay for it.


Melee Staff +7 (Two Hand D8), Damage 1d4 Bludgeoning

Arcane Prepared Spells DC 20, attack +12
Daze(Rank 1)
Detect Magic(Rank 1)
Electric Arc(Rank 1)
Mage Hand(Rank 1)
Message(Rank 1)
Shield(Rank 1)
Acid Arrow(Rank 2)
Glitterdust(Rank 2)
Wizard School Spell DC 20, attack +12
Force Bolt(Rank 1)