Markish Aghayarea
Creature 15uniqueEvilUndeadUnholy
Perception +29; Darkvision, Wavesense (detect alignment, detect magic)
Skills Arcana +29, Athletics +28 (+32 to Swim), Deception +28, Intimidation +30, Occultism +29, Society +27, Stealth +29
CHA +5
CON +5
DEX +4
INT +5
STR +7
WIS +4
AC 37; Fort +28, Ref +25, Will +27
HP 250 (void healing)
Resistances Fire 15
Speed 30 feet, Fly 30 feet, Swim 40 feet
When fiends and powerful evil spellcasters are lost beyond the farthest reaches of the multiverse, they sometimes return as horrific undead called devourers that consume the souls of the living to fuel their arcane machinations. Their bodies are ruined and rebuilt, hollow and twisted, even as their minds undergo a spiritual transformation. They gain the ability to bind other souls to their own and drain their essence for magical power, yet can never be sated in their pursuit of it. Seething masses of distorted ghostly shapes surge within their hollow rib cages-manifestations of the devourers' most recently consumed souls.
Melee Claw +28 (Agile, Reach 10, Unarmed), Damage 3d8+15 Slashing
Melee Trident +30 (Magical), Damage 1d6 sonic plus 3d8+15 piercing plus 1d6 Electricity
Melee Trident +30 (Magical, Thrown 20), Damage 1d6 electricity plus 1d6 sonic plus 3d8+15 Piercing
Arcane Innate Spells DC 36, attack +29
Detect Alignment (Constant)(Rank 1)
Detect Magic (Constant)(Rank 1)
Hydraulic Push (At Will)(Rank 1)
Illusory Object(Rank 1)
Blur(Rank 2)
Illusory Creature(Rank 2)
Hallucinatory Terrain(Rank 4)
Hydraulic Torrent(Rank 4)
Solid Fog(Rank 4)
Cone of Cold (At Will)(Rank 5)
Control Water (At Will)(Rank 5)
Occult Innate Spells (See Soul Spells) DC 36, attack +29
Harm(Rank 1)
Death Knell(Rank 2)
Bind Undead(Rank 3)
Paralyze(Rank 3)
Confusion(Rank 4)
Suggestion(Rank 4)
Feeblemind(Rank 6)
True Seeing(Rank 6)
Warp Mind(Rank 7)
Maze(Rank 8)
Wavesense (Imprecise) 60 feet
Constant Spells
+1 Status to All Saves vs. Magic
Void Healing