Glorkus
Creature 4uniqueChaoticEvilGhoulUndeadUnholy
Perception +12; Darkvision
Skills Occultism +9, Religion +10, Society +7, Stealth +10, Survival +10
CHA +3
CON +2
DEX +4
INT +1
STR +2
WIS +4
AC 21; Fort +10, Ref +10, Will +12
HP 59 void healing
Speed 30 feet, Burrow 5 feet
Ghouls are ravenous undead who haunt graveyards and eat corpses.
Few creatures are more ubiquitous to sinister locations such as lonely graveyards and ruined crypts than the flesh-eating undead known as ghouls.
Melee Jaws +12 (Finesse, Unarmed), Damage 1d6+2 Piercing
Melee Claw +12 (Agile, Finesse, Unarmed), Damage 1d4+2 Slashing
Divine Prepared Spells DC 21, attack +13
Command(Rank 1)
Divine Lance(Rank 1)
Enfeeble(Rank 1)
Guidance(Rank 1)
Harm(Rank 1)
Prestidigitation(Rank 1)
Sanctuary(Rank 1)
Shield(Rank 1)
Void Warp(Rank 1)
Dispel Magic(Rank 2)
Noise Blast(Rank 2)
Spiritual Weapon(Rank 2)
Cleric Domain Spells DC 21, attack +13
Touch of Undeath(Rank 1)
Void Healing