Esmira Vermidian
Creature 5Source Pathfinder Adventure Path: Bastion of BlasphemiesRemaster
uniqueEtherealIncorporealPhantomSpirit
Perception +11; Darkvision
Skills Arcana +14, Athletics -5, Diplomacy +13, Performance +13, Society +12
CHA +4
CON +2
DEX +4
INT +5
STR -5
WIS +2
AC 19; Fort +9, Ref +13, Will +11
HP 50
Speed feet
Melee Phantom Dagger +12 (Agile, Finesse, Magical, Versatile S), Damage 2d4+4 Piercing
Arcane Innate Spells (Rank 1) DC 22, attack +14
Charm(Rank 1)
Detect Magic(Rank 1)
Electric Arc(Rank 1)
Force Barrage(Rank 1)
Illusory Object(Rank 1)
Light(Rank 1)
Read Aura(Rank 1)
Telekinetic Hand(Rank 1)
Dispel Magic(Rank 2)
Invisibility(Rank 2)
Resist Energy(Rank 2)
Fireball(Rank 3)
Haste(Rank 3)
Arcane Innate Spells (Rank 2) DC 24, attack +16
Charm(Rank 1)
Detect Magic(Rank 1)
Electric Arc(Rank 1)
Force Barrage(Rank 1)
Illusory Object(Rank 1)
Light(Rank 1)
Read Aura(Rank 1)
Telekinetic Hand(Rank 1)
Dispel Magic(Rank 2)
Invisibility(Rank 2)
Resist Energy(Rank 2)
Fireball(Rank 3)
Haste(Rank 3)
Slow(Rank 3)
Fly(Rank 4)
Arcane Innate Spells (Rank 3) DC 26, attack +18
Charm(Rank 1)
Detect Magic(Rank 1)
Electric Arc(Rank 1)
Force Barrage(Rank 1)
Illusory Object(Rank 1)
Light(Rank 1)
Read Aura(Rank 1)
Telekinetic Hand(Rank 1)
Dispel Magic(Rank 2)
Invisibility(Rank 2)
Resist Energy(Rank 2)
Fireball(Rank 3)
Haste(Rank 3)
Slow(Rank 3)
Fly(Rank 4)
Translocate(Rank 4)
Impaling Spike(Rank 5)
–1 Status Penalty to All Saves vs. Death