Curse Monger
Creature 14rareHumanHumanoid
Perception +23
Skills Arcana +25, Deception +25, Intimidation +23, Occultism +29, Stealth +24
CHA +4
CON +3
DEX +5
INT +8
STR +1
WIS +4
AC 35; Fort +23, Ref +25, Will +26
HP 230
Speed 25 feet
Oracles who have been consumed by their visions and the divine gifts bestowed upon them turn to more sinister paths, becoming curse mongers. Seeking to rid themselves of the shadows that haunt them, curse mongers lash out and attempt to bind others to their fate.
Hidden secrets and occult powers have an irresistible lure for many. Since the majority of these NPCs are spellcasters, consider using alternative spell lists to adjust their themes.
Melee Sickle +25 (Agile, Finesse, Magical, Trip), Damage 1d6 bleed plus 2d4+13 Slashing
Melee Fist +24 (Agile, Finesse, Nonlethal, Unarmed), Damage 1d4+13 Bludgeoning
Occult Spontaneous Spells DC 37, attack +29
Bane(Rank 1)
Daze(Rank 1)
Fear(Rank 1)
Figment(Rank 1)
Ill Omen(Rank 1)
Message(Rank 1)
Telekinetic Hand(Rank 1)
Void Warp(Rank 1)
Blood Vendetta(Rank 2)
Darkness(Rank 2)
Laughing Fit(Rank 2)
Paranoia(Rank 2)
Hypercognition(Rank 3)
Mind Reading(Rank 3)
Slow(Rank 3)
Outcast's Curse(Rank 4)
Vision of Death(Rank 4)
False Vision(Rank 5)
Mariner's Curse(Rank 5)
Wave of Despair(Rank 5)
Cursed Metamorphosis(Rank 6)
Dominate(Rank 6)
Never Mind(Rank 6)
Phantasmal Calamity(Rank 6)
Spellwrack(Rank 6)
Possession(Rank 7)
–2 To All Saves vs. Curses