Alzarius

Creature 11
uniqueElfHumanHumanoid
Perception +20; Low Light Vision
Skills Acrobatics +20, Arcana +19, Deception +24, Diplomacy +22, Intimidation +21, Nature +18, Religion +20, Society +19, Stealth +21
CHA +5
CON +0
DEX +4
INT +2
STR +2
WIS +3

AC 29; Fort +15, Ref +21, Will +20
HP 160
Speed 25 feet

Melee Staff +20 (Magical, Two Hand D8), Damage 2d4+8 bludgeoning plus 3d6 Cold
Melee Dagger +22 (Agile, Finesse, Magical, Versatile S), Damage 2d6 cold plus 2d4+8 Piercing
Melee Dagger +22 (Agile, Magical, Thrown 10, Versatile S), Damage 2d4+6 piercing plus 2d6 Cold

Primal Spontaneous Spells DC 32, attack +24
Charm(Rank 1)
Create Water(Rank 1)
Detect Magic(Rank 1)
Fear(Rank 1)
Frostbite(Rank 1)
Guidance(Rank 1)
Heal(Rank 1)
Light(Rank 1)
Stabilize(Rank 1)
Darkvision(Rank 2)
Dispel Magic(Rank 2)
Status(Rank 2)
Aqueous Orb(Rank 3)
Feet to Fins(Rank 3)
Haste(Rank 3)
Slow(Rank 3)
Wall of Wind(Rank 3)
Fly(Rank 4)
Ice Storm(Rank 4)
Vapor Form(Rank 4)
Wall of Ice(Rank 5)
Truesight(Rank 6)
Bloodline Spells DC 32, attack +24