Adept

Creature -1
commonHumanHumanoid
Perception +4
Skills Arcana +5, Diplomacy +3, Occultism +5, Society +5
CHA +1
CON +0
DEX +2
INT +3
STR +0
WIS +2

AC 14; Fort +2, Ref +4, Will +6
HP 8
Speed 25 feet

Adepts have unlocked only the most minor of occult mysteries. A few are chosen by accomplished practitioners for further training.


Hidden secrets and occult powers have an irresistible lure for many. Since the majority of these NPCs are spellcasters, consider using alternative spell lists to adjust their themes.


Melee Fist +6 (Agile, Nonlethal, Unarmed), Damage 1d4 Bludgeoning
Melee Journal +6 (Nonlethal, Thrown 10), Damage 1d6 Bludgeoning

Occult Spells Known DC 15, attack +7
Daze(Rank 1)
Detect Magic(Rank 1)