Runesmith

All archetypes

You dabble in the fundamental magic of runes and explore the writing at the heart of the world.

Runesmith Dedication Feat 2

  • archetype

  • dedication

  • multiclass

Prerequisites Intelligence +2


You become trained in runesmith class DC and Crafting. You gain a runic repertoire with two 1st-level runes of your choice. You choose these from the common runes on the rune list as well as uncommon or rarer runes you have access to.

You can etch runes. An etched rune is carved, inked, or branded; this application does not damage the creature or item. Etching a rune requires an artisan's toolkit. Your magic can sustain up to one etched rune at a time. If you're at least 9th level, increase the maximum number of etched runes you can sustain at a time to 2, and if you're at least 17th level, increase it to 3. You can etch any number of runes up to your maximum during your daily preparations or by spending 10 minutes in exploration mode. Your etched runes remain indefinitely until they're expended or removed or until you etch more runes than your maximum, which causes your oldest rune to fade. Additionally, you gain the Solitary Invocation action.

Source: Pathfinder Impossible Magic

Basic Rune Magic Feat 4

  • archetype

You gain a 1st- or 2nd-level runesmith feat.


Source: Pathfinder Impossible Magic

Advanced Rune Magic Feat 6

  • archetype

You gain a runesmith feat. For the purpose of meeting its prerequisites, your runesmith level is equal to half your character level.


Special You can select this feat more than once. Each time you select it, you gain another runesmith feat.


Source: Pathfinder Impossible Magic

Tracing Studies Feat 6

  • archetype

You can now create runes in the midst of combat. You gain the Trace Rune action.


Source: Pathfinder Impossible Magic

Expanded Repertoire Feat 10

  • archetype

Your knowledge of runes grows. Add two runes of 5th level or lower to your runic repertoire. You choose these from the common runes on the rune list as well as uncommon or rarer runes you have access to.


Source: Pathfinder Impossible Magic

Runic Expertise Feat 12

  • archetype

You become an expert in runesmith class DC.


Source: Pathfinder Impossible Magic

Greater Expanded Repertoire Feat 18

  • archetype

You have gained extensive knowledge in the art of creating runes. Add two runes of 9th level or lower to your runic repertoire. You choose these from the common runes on the rune list as well as uncommon or rarer runes you have access to.


Source: Pathfinder Impossible Magic

Runesmith Feats