Monk

All archetypes

Monastic training has taught you martial arts and allowed you to hone your mind, body, and spirit to new heights.

Monk Dedication Feat 2

  • archetype
  • dedication
  • multiclass

Prerequisites Strength +2; Dexterity +2


You become trained in unarmed attacks and gain the Powerful Fist class feature. You become trained in your choice of Acrobatics or Athletics; if you are already trained in both of these skills, you become trained in a skill of your choice. You become trained in monk class DC.

Source: Pathfinder Player Core 2

Basic Kata Feat 4

  • archetype

You gain a 1st- or 2nd-level monk feat.


Source: Pathfinder Player Core 2

Monk Resiliency Feat 4

  • archetype

You gain 3 additional Hit Points for each monk archetype class feat you have. As you continue selecting monk archetype class feats, you continue to gain additional Hit Points in this way.


Source: Pathfinder Player Core 2

Advanced Kata Feat 6

  • archetype

You gain one monk feat. For the purpose of meeting its prerequisites, your monk level is equal to half your character level.


Special You can select this feat more than once. Each time you select it, you gain another monk feat.


Source: Pathfinder Player Core 2

Monk Moves Feat 8

  • archetype

You gain a +10-foot status bonus to your Speed when you're not wearing armor.


Source: Pathfinder Player Core 2

Monk's Flurry Feat 10

  • archetype

You gain the Flurry Of Blows action. Your fists' power, however, exceeds your conditioning; once you use Flurry of Blows, you can't use it again for 1d4 rounds as your muscles recover.


Source: Pathfinder Player Core 2

Perfection's Path Feat 12

  • archetype

Choose one saving throw (Fortitude, Reflex, or Will) in which you are an expert. Your proficiency rank in the chosen saving throw increases to master.


Source: Pathfinder Player Core 2

Monk Feats