Inventor

All archetypes

  • Uncommon

You revel in the creation of clever inventions, deploying your brilliance to defeat your foes. Explosives, gadgets, and innovative technologies? You have ideas for all of them, and you're eager to test your theories.

Inventor Dedication Feat 2

  • Uncommon
  • archetype
  • dedication
  • multiclass

Prerequisites Intelligence +2


You become trained in Crafting and inventor class DC. You gain the Inventor skill feat, even if you don't meet the skill feat's requirements. Choose an innovation. You gain that Innovation, though you don't gain any other abilities that modify or use that innovation, such as modifications or Explode.

Source: Pathfinder Guns & Gears

Basic Breakthrough Feat 4

  • archetype

You gain a 1st- or 2nd-level inventor feat of your choice.


Source: Pathfinder Guns & Gears

Brilliant Crafter Feat 4

  • archetype

Your skill at crafting is unparalleled. You become an expert in Crafting. At 7th level you become a master in Crafting, and at 15th level, you become legendary in Crafting and you become an expert in your inventor class DC.


Source: Pathfinder Guns & Gears

Advanced Breakthrough Feat 6

  • archetype

You gain one inventor feat. For the purpose of meeting its prerequisites, your inventor level is equal to half your character level.


Special You can select this feat more than once. Each time you select it, you gain another inventor feat.

Source: Pathfinder Guns & Gears

Explosion Feat 6

  • archetype

Your innovation can explode on command. You gain the Explode action.


Source: Pathfinder Guns & Gears

Basic Modification Feat 8

  • archetype

You've learned to modify your innovation in order to enhance its capabilities beyond what an ordinary piece of equipment can accomplish. You gain a basic modification of your choice for your innovation. Your innovation must meet any requirements for the modification you choose, as normal.


Source: Pathfinder Guns & Gears

Inventor Feats