Fighter
You have spent time learning the art of warfare, increasing your skill with martial arms and at wearing armor. With further training, you can become a true combat specialist.
Fighter Dedication Feat 2
Prerequisites Strength +2; Dexterity +2
You become trained in martial weapons. You become trained in your choice of Acrobatics or Athletics; if you are already trained in both of these skills, you instead become trained in a skill of your choice. You become trained in fighter class DC.
Source: Pathfinder Player Core
Basic Maneuver Feat 4
You gain a 1st- or 2nd-level fighter feat.
Source: Pathfinder Player Core
Fighter Resiliency Feat 4
You gain 3 additional Hit Points for each fighter archetype class feat you have. As you continue selecting fighter archetype class feats, you continue to gain additional Hit Points in this way.
Source: Pathfinder Player Core
Reactive Striker Feat 4
You gain the Reactive Strike reaction.
Source: Pathfinder Player Core
Advanced Maneuver Feat 6
You gain a fighter feat. For the purpose of meeting its prerequisites, your fighter level is equal to half your character level.
Special You can select this feat more than once. Each time you select it, you gain another fighter feat.
Source: Pathfinder Player Core
Diverse Weapon Expert Feat 12
Your proficiency ranks for simple weapons and martial weapons increase to expert, and your proficiency rank for advanced weapons increases to trained.
Source: Pathfinder Player Core
Fighter Feats
| Name | Level | Rarity | Traits |
|---|---|---|---|
| Fighter Dedication | 2 | Common | |
| Basic Maneuver | 4 | Common | |
| Fighter Resiliency | 4 | Common | |
| Reactive Striker | 4 | Common | |
| Advanced Maneuver | 6 | Common | |
| Diverse Weapon Expert | 12 | Common |