Archer

All archetypes

Bows of all types are powerful weapons. Generals and hunters alike recognize the power in dealing death from a distance, and from behind safe cover. Those dedicated to the bow—from mysterious cloaked strangers to heartless snipers—are often viewed with a mixture of respect and fear. Like any weapons adept, the archer's skill is forged through experience and constant practice. A true archer becomes one with their bow and is able to make incredible shots with their weapon that most would consider impossible, or at the very least magical.

Additional Feats: 4th Assisting Shot, Crossbow Ace, Point Blank Shot; 6th Double Shot, Parting Shot, Running Reload; 8th Triple Shot; 10th Mobile Shot Stance; 18th Multishot Stance; 20th Impossible Volley

Archer Dedication Feat 2

  • archetype
  • dedication

You have familiarity with all weapons in the bow and crossbow weapon groups. For the purposes of proficiency, treat any of these that are martial weapons as simple weapons and any that are advanced weapons as martial weapons.

If you are at least an expert in the bow or crossbow you are using, you get the critical specialization effect of that weapon when you get a critical hit with it.

Source: Pathfinder Player Core 2

Quick Shot Feat 4

  • archetype

You draw your bow and attack with the same action. You Interact to draw a weapon from the bow or crossbow weapon group that is loaded or has reload 0, then Strike with that weapon.


Source: Pathfinder Player Core 2

Crossbow Terror Feat 6

  • archetype

Your skill with a crossbow strikes terror into your opponents when you threaten them with the next bolt. Interact to reload a crossbow and then attempt an Intimidation check to Demoralize. You gain a +2 circumstance bonus to this check if you succeeded at a Strike with a crossbow this turn.


Source: Pathfinder Player Core 2

Staggering Fire Feat 6

  • Uncommon
  • archetype

You've learned how to fire at enemies to slow them down, allowing innocents and fellow knights alike time to escape. Make a ranged Strike with a weapon in the bow or crossbow weapon group. On a hit, the target takes a –5-foot circumstance penalty to its Speed until the end of its turn, or a –10-foot circumstance penalty on a critical hit.

Effect: Staggering Fire


Source: Pathfinder Lost Omens Knights of Lastwall

Archer's Aim Feat 8

  • archetype
  • concentrate

You slow down, focus, and take a careful shot. Make a ranged Strike with a weapon in the bow or crossbow weapon group. You gain a +2 circumstance bonus to the attack roll and ignore the target's Concealed condition. If the target is Hidden, reduce the flat check from being hidden from 11 to 5.


Source: Pathfinder Player Core 2

Unobstructed Shot Feat 10

  • archetype
  • flourish

With a quick use of brute force, you remove an obstacle and take a calculated shot as part of the same motion. Attempt to Shove or Trip one adjacent creature, then make a ranged Strike with a bow or crossbow you're wielding. The Strike is made at the same multiple attack penalty as the Shove or Trip attempt, and this activity counts as one attack when calculating your multiple attack penalty.


Source: Pathfinder Player Core 2

Archer Feats