Action: Master Strike

Trigger Your Strike hits an Off Guard creature and deals damage.


The target attempts a Fortitude save against your class DC. It then becomes temporarily immune to your Master Strike for 1 day.


Critical Success The target is unaffected.

Success The target is Enfeebled 2 until the end of your next turn.

Failure The target is Paralyzed for 4 rounds.

Critical Failure The target is paralyzed for 4 rounds, knocked Unconscious for 2 hours, or killed (your choice).