Spell Effect: Spell Effect: Element Embodied (Wood)
Granted by Element Embodied
You transform into a Gargantuan elemental battle form. While in this form, you gain the elemental trait and the wood trait. You gain the following statistics and abilities regardless of which battle form you choose:
AC = 25 + your level. Ignore your armor's check penalty and Speed reduction.
30 temporary Hit Points.
Darkvision.
One or more attacks specific to the battle form you choose, which are the only attacks you can Strike with. You're trained with them. Your attack modifier is +34, and your damage bonus is +15. These attacks are Dexterity based if you choose an air, fire, or metal elemental, or Strength based if you choose an earth, water, or wood elemental. (This distinction doesn't change the statistics but matters for the enfeebled and clumsy conditions, for example). If your unarmed attack modifier is higher, you can use it instead.
Acrobatics modifier of +36 for air, fire, or metal elemental, or Athletics modifier of +36 for earth, water, or wood elemental, unless your own modifier is higher.
You also gain specific abilities based on the type of elemental you choose:
Wood Elemental Speed 30 feet, climb 35 feet; resistance 5 to physical; weakness 10 to axes
Lush Growth (aura, wood) 30 feet. Ground in the area is difficult terrain, and any time a creature in the area regains HP from a healing vitality effect, the aura grants a +5 status bonus to the healing
Woody Toughness You gain 40 temporary Hit Points when you choose this form instead of 30
Melee 1 branch (reach 25 feet), Damage 3d10 bludgeoning
Ranged 1 seed (range increment 40 feet), Damage 3d8 bludgeoning.