Specific Skill DCs
Use a DC of the item's level, adjusted for rarity. | |
The task level is typically the settlement's level, and its DC uses the task level. Typical levels: village 0–1, town 2–4, city 5–7. | |
Set a simple DC based on the notoriety of the subject; adjust upward if the character seeks in-depth information. | |
Use the DC for the spell or item's level, adjusted by rarity; use the incredibly hard adjustment for cursed items. | |
Set a simple DC; if the character tries again for more knowledge, adjust the DC one step higher each time until they fail or attempt an incredibly hard check. | |
Pick a simple DC: trained in normal wilderness, expert in deep forest/underground, master or legendary in weird/surreal environments. | |
Social Skills | Use Will DC if known; if not, improvise a level. |
Select a simple DC, or a Survival DC if the quarry Covers Tracks. |
Section: Running the Game Pathfinder GM Core pg. 53