Feat: Raise Menhir

TypeFeat
ClassDruid
Level8
Rarity
Common
PublicationPathfinder Player Core

Frequency once per hour


You raise a druidic monument, such as a standing stone or warding tree, from the ground, creating a powerful primal ward that blocks other types of magic. The monument appears in an unoccupied square on the ground within 30 feet, making that square difficult terrain. Choose arcane, divine, or occult; all creatures within 15-foot emanation{15 feet} of the monument gain a +2 status bonus to their saving throws against effects with that trait. The monument lasts for 1 round before crumbling back into the earth or wilting away into nothingness, but you can Sustain the monument for up to 1 minute.

Effect: Raise Menhir