Feat: Collapse

Frequency once per 10 minutes

Trigger An enemy's Strike against you is a critical hit.


You collapse into a pile of bones, mitigating the worst of the damage you would have taken, and the triggering attack deals only the amount it would deal on a hit (typically full damage instead of double damage). Any other effects caused by a critical hit still occur. While collapsed, you're Off Guard and can't act except to Stand, which re-forms you into a skeleton in a standing position.